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A little introduction

Hello my name is Daniel Cooper and this is my Games Design page. I love to play video games and make Animations. This blog allows me to post my Games design work and also upload Character designs and Cartoons. I hope you enjoy my work this is the best way to express my hobby and entertain people. Games Design is the perfect way for me to grow as an animator and learn new skills for creating games and learn about the gaming industry. I hope my two years at SLC will allow me to achieve this goals. Thanks for reading
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Daniel.C

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Audio production exercise

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Sounds in videogames

In some cases there can be times where sounds in video games don't meet the right timing or effect that the developer had in mind. These often lead to weird instances where the player hears footsteps that are out of sink, music from a completely different part of the game or sounds that sound so violent and scary that it doesn't fit the desired genre. The first example i can give is in Mass effect Andromeda when your talking to certain NPCs the audio doesn't quite match up with the lip syncing so it just comes off as bizarre this can break the immersion for the player and ruins the in-game atmosphere that was built. in post production make sure the animation fits the voices the second scenario is in the legend of Zelda OOT when you fight the Redeads, this enemy is shown to the player when they first become an adult and the sound it makes is very eerie and unsettling this doesnt fit into the game because Zelda is normally a game that is light hearted and kid friendly whe