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Sound exercise 2

sound and FX in video games are important because it gives an extra level of detail to the game the best example i can give is when a character shoots a gun the player expects to hear gun shot noises is there was no sound then that would be strange giving the game extra sound detail gives players the best experience. music can also engage the player during cut scenes or moments throughout the game. it also adds to the general atmosphere of the game and without music the atmosphere the game is trying to create would be lost.


1. what is a waveform?

A waveform is a curve showing the the shape of a wave at anytime.
What is the frquency?
Frequency is the rate in which something occurs
What is the Amplitude?
the amplitude is the extent of the sound vibration etc
What is the Pitch?
Pitch is the quality of the sound with the rate of vibrations with the highness or lowness of the tone
The Si unit of the frequency equal to one cycle per second
the decibel level is a way of measuring sound the higher the decibel the higher the sound
A sound generator is a vibrating object that produces sound


Foley is the recreation of normal sounds that are added to film or video. this is added in post-production to enhance audio quality. this allows the audience to hear every sound to make it more realistic. the best example i can give is when a running scene is filmed Foley would be used to help capture every footstep and swaying of leaves and character sound. it can also dampen the sound of crew and sounds that wouldn't fit that genre   

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